Build and execute directly on 3DS
Posted: Wed Jul 10, 2024 1:48 pm
Hi everyone ,
I've recently started tinkering with devkitARM and doing some experiments. Every time I want to see the results, I build a .3dsx file and load it on Citra.
I was wondering if there's a way to streamline this process. Specifically, is there a method to build the file and directly execute it on a physical 3DS console, perhaps by keeping the 3DS connected to the PC?
Thanks in advance for any advice!
I've recently started tinkering with devkitARM and doing some experiments. Every time I want to see the results, I build a .3dsx file and load it on Citra.
I was wondering if there's a way to streamline this process. Specifically, is there a method to build the file and directly execute it on a physical 3DS console, perhaps by keeping the 3DS connected to the PC?
Thanks in advance for any advice!