Gamecube programming?
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Gamecube programming?
Two questions, where can I get started on programming for the gamecube, where are some sample files to look at to get a feel for programming for Gamecube. And finally, can you code in java for the Gamcube, or is it just all C? I dont know C, but I can catch on quick.
-Dan
-Dan
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Re: Gamecube programming?
The devkitPro installer/updater installs a bunch of examples along with devkitPPC & libogc, look in <path/to>/devkitpro/examples/gamecube.
Coding for Gamecube is done in C or C++, we've also included the gcc objective C compiler but no java.
Coding for Gamecube is done in C or C++, we've also included the gcc objective C compiler but no java.
Re: Gamecube programming?
Just out of curiosity: how do you plan to run your apps, once you create them, on hardware?
I've always wondered how you do that...
I've always wondered how you do that...
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Re: Gamecube programming?
Un chiste costarricense intraducible !?!?!
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Is that an untranslatable joke from Costa Rica???!!
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Is that an untranslatable joke from Costa Rica???!!
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Welcome, my son, to the machine.
Pink Floyd.
Welcome, my son, to the machine.
Pink Floyd.
Re: Gamecube programming?
Whoa.
Was it really that bad?
All I wanted to know is, cool, you finally got yourself a .dol file that you want to run on your Gamecube. How do you go about actually running that app on the console?
Was it really that bad?
All I wanted to know is, cool, you finally got yourself a .dol file that you want to run on your Gamecube. How do you go about actually running that app on the console?
Re: Gamecube programming?
You can run your unsigned code with a "Datel SD Media Launcher" for example (still produced).
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Re: Gamecube programming?
Does that still work? I thought Nintendo had blocked the Media Launcher and AR discs with later gamecubes?
There are still modchips available that will let you boot from a dvdr & launch homebrew from a GeckoSD although they can be a bit hard to find now. I keep meaning to go digging for one of the open source modchips but I can only find ones with Wii support now.
There are still modchips available that will let you boot from a dvdr & launch homebrew from a GeckoSD although they can be a bit hard to find now. I keep meaning to go digging for one of the open source modchips but I can only find ones with Wii support now.
Re: Gamecube programming?
Well, I have to admit that I didn't know that ^^. It's working fine on my gamecube, but I bought it (remember, remember...), at the launch. Quite a long time ago ^^...
But you still can find some modchips on assentek.com ( http://www.assentek.com/puces-gamecube/ ... 01920.html ), or foxchip.com . But it is going to become harder and harder to find some.
But you still can find some modchips on assentek.com ( http://www.assentek.com/puces-gamecube/ ... 01920.html ), or foxchip.com . But it is going to become harder and harder to find some.
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