libnx 1.5.0
system
- Improved service IPC support for domains.
- Added RandomSeed HBABI key handling, which fixes broken/identical random number generation output when launching homebrew NROs multiple times with nx-hbloader.
- Added Barrier synchronization primitive.
- Added threadGetCurHandle.
- Fixed several C11 thread support standard compliance issues.
- Fixed virtmem handling on 1.x.
- Fixed ProcessState enumeration names and descriptions.
- Fixed bug in eventCreate.
- Fixed bug in jitCreate.
- fsp-srv and fsp-ldr services:
- Now using domains for IPC, which solves problems related to having a large number of filesystem resources open.
- Added fsdevGetDeviceFileSystem.
- time services:
- Added timezone support.
- The user system clock is now used by default instead of the network clock.
- The user system clock is now also used as fallback if the specified system clock override (__nx_time_type) is not available.
- applet services:
- Added support for running with nx-hbloader as an Application.
- Added support for enabling video recording when running as an Application, although it needs a specific flag set in the host title's nacp to be accessible.
- Added appletLockExit/appletUnlockExit, which can be used to ensure that user processes get a chance to finish before the application is closed by the system.
- Added __nx_applet_exit_mode, used to control the application's behavior on close (including self-exit support).
- Added AppletHookType_OnExitRequest.
- Fixed issues related to running as an Application.
- Minor internal refactor to use Event objects instead of raw handles.
- hid (input) services:
- Added SixAxisSensor support.
- Vibration partially fixed, although it needs disable/enable in system settings for it to be effective.
- Added hidSetSupportedNpadStyleSet, hidSetSupportedNpadIdType, hidSetNpadJoyHoldType, hidGetControllerType, hidGetControllerColors, hidIsControllerConnected.
- USB services:
- Major refactor which adds support for 5.x+ systems.
- Added usbCommsSetErrorHandling, which now disables USB fatal errors by default.
- audin/audout services: minor internal refactor to use Event objects instead of raw handles.
- Added pm:shell command: pmshellGetApplicationPid.
- Added set:sys command: setsysGetFirmwareVersion.
- Added psm commands: psmGetBatteryVoltageState, psmBindStateChangeEvent, psmWaitStateChangeEvent, psmUnbindStateChangeEvent.
- fatal services: on systems prior to 3.x, FatalType_ErrorReportAndErrorScreen is used again due to FatalType_ErrorScreen not existing. Beware of fatal errors on 1.x and 2.x since they now create reports again (instead of silently hanging the system).
- Refactored console device:
- The console now has an interface that can be used to override the default software rendering backend with a custom implementation (including GPU rendering).
- The software renderer now takes care of calling gfxInitDefault, gfxSwapBuffers, gfxExit. gfx functions should not be called explicitly by console users.
- Added consoleUpdate and consoleExit.
- Old code is still compatible, although it is strongly advised to update it to use the new functions instead of calling gfx functions directly.
- Fixed NvFence regression on 1.x.
- Increased default nvservices transfermem heap size to 8 MB, which allows for more complex GPU homebrew to run.
- Changed nvBufferCreate to support different settings for cpu/gpu cacheability.
- Added nifm handling to socketInitialize/Exit, which makes gethostid/gethostname work by default.
- Added missing declarations to netinet/in.h.
- Changed nifm to use IPC domains.
- Optimized select/poll to avoid using malloc when possible.
- Fixed poll to accept -1 fds.
- Further improvements to overall system stability and other minor adjustments to enhance the user experience.
- Updated console examples to use the new console API.
- Added graphics/opengl/gpu_console example.
- Added hid/sixaxis example.
- Added hid/colors example.
- Added applet/recording example.
- Added applet/lockexit example.
- Improved documentation of application template.
- Other minor fixes.
In addition, the internal layer that sits between libnx and switch-mesa (switch-libdrm_nouveau) has also been updated for compatibility with libnx 1.5.0. As a bonus, it now has basic support for GPU cache and compressed surfaces, which gives GPU applications a moderate speedup.