Hi
I'm a complete newbie to wii homebrew - and also trying to re-learn c by following the "CodeMii Tutorial" linked from http://wiibrew.org/wiki/Tutorials.
I've installed the latest windows installer and compiled the "hello world" project, but it will not run in gcube - gcube seems to hang.
According to the gcube page on the wiki, the "latest version of libogc 20080602" doesn't work with gcube.
Compiling Dolphin would appear to be an option - but the CodeMii tutorails worked in gcube so that would be good enough for me as a starting point.
Looking through the dates of the "devkitPPC release xx" pages, I think that release 14 was the latest one which woukd work with gcube - is this the case?
Is there any way of bein able to install this previous version - or do I need to install visual studio express and compile dolphin?
The sourceforge downloads appears to only list 1 installer (devkitProUpdater-1.5.0.exe), but has older versions of individual components. But I guess you can't replace the libogc version - and the oldest one listed (1.7.0) is older with the latest gcuben compatble one.
Thanks for any help
Newbie, wii, older version of devkitPPC & Gcube emu
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Re: Newbie, wii, older version of devkitPPC & Gcube emu
gcube is a gamecube emulator, any code compiled for gamecube will (mostly) work there. For Wii code you really want hardware or Dolphin. You'll find Dolphin binaries for windows at http://www.dolphin-emu.com/downloads.php?cat_id=1
Re: Newbie, wii, older version of devkitPPC & Gcube emu
Thanks for the hint - BUT - I'm having problems getting Dolphin to run.
The above link only seems to host the exe for the latest version "Dolphin SVN Build 4460".
So I've got that, exracted & run dolphin.exe, options configure, click plugins.
Graphics and dsp have entries in them.
PAD and wii remote are just empty - even though I do have the Plugin_PadSimple.dll and Plugin_Wiimote.dll in the plugins dir.
Trying to load my helloworld.dof gives an error in dolphin of "can't init any pads", if i click ok, then I get another warning, "couldn't init the core. Check your config".
Clicking the "wiimote" icon gives warning - "error loading plugs/plugin_wiirmot.dll:can't read info".
Is something broken in this revision? Any other suggestions?
Thanks
PS - Running the DolphinIL.exe gives the same - whats the difference in exe's????
The above link only seems to host the exe for the latest version "Dolphin SVN Build 4460".
So I've got that, exracted & run dolphin.exe, options configure, click plugins.
Graphics and dsp have entries in them.
PAD and wii remote are just empty - even though I do have the Plugin_PadSimple.dll and Plugin_Wiimote.dll in the plugins dir.
Trying to load my helloworld.dof gives an error in dolphin of "can't init any pads", if i click ok, then I get another warning, "couldn't init the core. Check your config".
Clicking the "wiimote" icon gives warning - "error loading plugs/plugin_wiirmot.dll:can't read info".
Is something broken in this revision? Any other suggestions?
Thanks
PS - Running the DolphinIL.exe gives the same - whats the difference in exe's????
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- Site Admin
- Posts: 1986
- Joined: Tue Aug 09, 2005 3:21 am
- Location: UK
- Contact:
Re: Newbie, wii, older version of devkitPPC & Gcube emu
You need to update directx, there's a note about it on the Dolphin forums.
http://forums.dolphin-emu.com/thread-4.html
http://forums.dolphin-emu.com/thread-4.html
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