support for the powerpc toolchain
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Ghost6765
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by Ghost6765 » Thu Aug 05, 2010 6:14 pm
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RyouArashi
- Posts: 29
- Joined: Sun Mar 29, 2009 9:23 pm
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by RyouArashi » Thu Aug 05, 2010 7:05 pm
This depends on what kind of physics you want. Simple movements can be done by manually programming Newton's and Euler's Law.
For more complex dynamics (especially in 3D space), such as impacts, collisions or multi-body dynamics you should look into physics
libraries like ODE (ode.org).
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Ghost6765
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by Ghost6765 » Fri Aug 06, 2010 12:49 pm
Hey again,
does this work with devkitpro?
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vuurrobin
- Posts: 219
- Joined: Fri Jul 11, 2008 8:49 pm
- Location: The Netherlands
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Contact:
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by vuurrobin » Fri Aug 06, 2010 3:27 pm
whoops, didn't realise that this was in the devkitPPC forum. sorry about that.
yea, nitroengine is only for DS with devkitARM.
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Ghost6765
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by Ghost6765 » Fri Aug 06, 2010 3:36 pm
Do you know any 3D wii ones.
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