Physics
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- Posts: 29
- Joined: Sun Mar 29, 2009 9:23 pm
Re: Physics
This depends on what kind of physics you want. Simple movements can be done by manually programming Newton's and Euler's Law.
For more complex dynamics (especially in 3D space), such as impacts, collisions or multi-body dynamics you should look into physics
libraries like ODE (ode.org).
For more complex dynamics (especially in 3D space), such as impacts, collisions or multi-body dynamics you should look into physics
libraries like ODE (ode.org).
Re: Physics
I think box2d is only for 2d programs, not 3d programs.
you can also try nitroengine:
http://antoniond.drunkencoders.com/nitroengine.html
you can also try nitroengine:
http://antoniond.drunkencoders.com/nitroengine.html
Re: Physics
whoops, didn't realise that this was in the devkitPPC forum. sorry about that.
yea, nitroengine is only for DS with devkitARM.
yea, nitroengine is only for DS with devkitARM.
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