create 3d and include
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
Okay, it seems that you don't need an installed python, because the 'export to .ply' module works without it (I'm using the latest version 2.49b, get it here:
http://www.blender.org/download/get-blender/).
I will try to create a model and include it now!
http://www.blender.org/download/get-blender/).
I will try to create a model and include it now!
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
It works! I made the ply file with 1968 vertices and 500 polygons and converted into a bin file. I used the Display_List_2 source to show the model,
but seems that the colors I added in the Vertex Paint mode in Blender are very strong. But there's another problem:
There sometimes are some black points on the model, I enclosed an image to show ypu the problem. The model on the pic
is a... monkey... a strange party-monkey...
I'll let you know when I found something out!
but seems that the colors I added in the Vertex Paint mode in Blender are very strong. But there's another problem:
There sometimes are some black points on the model, I enclosed an image to show ypu the problem. The model on the pic
is a... monkey... a strange party-monkey...
I'll let you know when I found something out!
- Attachments
-
- prob.png
- the party monkey
- (7.95 KiB) Not downloaded yet
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
One problem solved: The strange color was because of the glLight! I reduce the glLight now and it looks better!
-
- Posts: 30
- Joined: Fri Dec 17, 2010 1:34 pm
- Location: Either side of South Bypass, Madrid, Spain
Re: create 3d and include
You almost got LOST IN CONVERSIONOne problem solved: The strange color was because of the glLight! I reduce the glLight now and it looks better!
If the mesh is single sided those black dots may be backfacing poligons...I have no better idea
--------------------------------
Welcome, my son, to the machine.
Pink Floyd.
Welcome, my son, to the machine.
Pink Floyd.
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
I'm sorry about that.You almost got LOST IN CONVERSION
Maybe thet's right, I will find it out later...If the mesh is single sided those black dots may be backfacing poligons...I have no better idea
Now I want to make a simple short animation with having a look in nitro engine's source!
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
I found some other exporters for Blender:
http://blog.knokorpo.fr/2010-01-24/nds- ... 0-3-alpha/
http://blenderartists.org/forum/showthr ... 975&page=1
http://blog.knokorpo.fr/2010-01-24/nds- ... 0-3-alpha/
http://blenderartists.org/forum/showthr ... 975&page=1
-
- Posts: 23
- Joined: Sat Jun 12, 2010 3:31 am
Re: create 3d and include
This is a wonderful topic/thread. WinterMute, can it be stickied or something?
-
- Posts: 85
- Joined: Mon Sep 27, 2010 5:26 pm
Re: create 3d and include
...And I created this topicThis is a wonderful topic/thread.
Re: create 3d and include
Now, the glory of this thread cannot be doubted.
-
- Posts: 23
- Joined: Sat Jun 12, 2010 3:31 am
Re: create 3d and include
esp. since you're in it.zeromus wrote:Now, the glory of this thread cannot be doubted.
Who is online
Users browsing this forum: No registered users and 1 guest